Solution of the Week #282 - Heptagon Revisited

Using the fact that an angle in a semi-circle is always a right angle, we can see why the given circle passes through the midpoints shown. Similarly we can see why the smaller circle in the second figure also passes through midpoints of the heptagon. Now we only need to find the diameter of that circle. I only give you an overview of the solution for you to fill in the gaps if you desire.

heptagon revisited sol1.JPG

We can find angle ACB easily enough, and since triangle ABC is isosceles, we can find the length of AC.

Triangle ABC is similar to triangle ACD, therefore AB:AC = AC:CD, so we know length CD.

By examining the angles triangle CDE is isosceles, therefore CE = CD.

Since the heptagon is regular, we know the angles within isosceles triangle CEF, so we can know the length of CF.

Moving to the next figure, GH = CE, and IJ = CF.

GHIJ and IJKL are similar trapezoids (sides and diagonals parallel between the two figures) therefore GH:IJ = IJ:KL.

Therefore if we know AB = 6296, we also know that KL = 1247 (to the nearest integer, 1247.000015… to a greater degree of accuracy).

heptagon revisited sol2.JPG

If you’re interested, the exact ratio between AB and KL is:

(1+2sin(270/7))^2

Solution of the Week #281 - Unit Fractions

Since both 8 and 188 divide evenly into 43992, the original sum of three fractions can be written as (5499+234+1)/43992. This further cancels to 61/468. So we have:

61/468 = 1/a + 1/b         multiply each term by 468ab to eliminate denominators:

61ab = 468b + 468a         multiply each term by 61, and move everything over to the left:

61x61ab – 61x468a – 61x468b = 0      add 468x468 to both sides:

61x61ab – 61x468a – 61x468b + 468x468 = 468x468

So far we just seem to be needlessly complicating it, but in fact we’ve been leading up to the next step, which is to factorise the left hand side:

(61a-468)x(61b-468) = 468x468

Now here’s the really clever bit. Since a and b have to be whole numbers, the remainder when divisible by 61 of (61a-468) or (61b-468) will remain the same regardless of the value of a and b. Their ‘modulo 61’ value will each be 20. The point of doing this is that however we factorise the right hand side, the two parts that correspond to (61a-468) and (61b-468) must also have a value of 20, modulo 61.

468x468 = 219024 = 2x2x2x2x3x3x3x3x13x13, so there are plenty of options for pairs of numbers that multiply to make 219024:

1x219024, 2x109512, 3x73008, 4x54756, 6x36504, 8x27378, 9x24336, 12x18252, 13x16848, 16x13689, 18x12168, 24x9126, 26x8424, 27x8112, 36x6084, 39x5616, 48x4563, 52x4212, 54x4056, 72x3042, 78x2808, 81x2704, 104x2106, 108x2028, 117x1872, 144x1521, 156x1404, 162x1352, 169x1296, 208x1053, 216x1014, 234x936, 312x702, 324x676, 338x648, 351x624, 432x507, 468x468,

However we are only interested in numbers that are equal to 20 mod 61. 81 is such a number, and its complement 2704 is the only other.

So we can let 61a-468=81 and 61b-468=2704 (or vice versa). These solve simply to a=9 and b=52 (or vice versa), and so these are the only solutions to the puzzle.

To conclude:

1/8 + 1/188 + 1/43992 = 1/9 + 1/52

Solution of the Week #280 - Sum of Cubes

There are infinitely many solutions but the smallest is that a, b, c and d are (in some order) -11,-2,7 and 10.

Their sum is 4, and the sum of their cubes (-1331, -8, 343, 1000) is also 4.

I arrived at this answer partly by narrowing the scope of where I was looking, and thereafter trial and inspection. I remembered that ALL cube numbers are either 0,1 or 8 modulo 9 (in other words they all cube numbers are either a multiple of 9, or one away either side). You can verify this astonishing fact by just trying the first nine cube numbers and observing that this is in fact true for those, and because we are working in module 9, it is therefore true for all cube numbers.

For our four cube numbers to add to 4, they must all be of the +1 variety. This happens whenever the number to be cubed is 1 more than a multiple of 3, ie: 1, 4, 7, 10, etc and -2, -5, -8, -11, etc. So we only need to look at the cubes of these numbers. Obviously the trivial 1 appears in this list, as do each of the numbers in my answer: -11, -2, 7 and 10.

Solution of the Week #268 - Dice Game

It should come as little surprise that winning the first round gives you an advantage as the game continues. You are already more likely to win the second round, and if you do your advantage is further increased.

It is however by no means a foregone conclusion. Examining all of the possibilities the probability of the winner of the first round going on to win works out at about 63.5%, with the chance of the initial underdog seeing a reversal of fortune as the remaining 36.5%.

The exact values, should you be interested, are as follows:

Initial winner winning: 137009/215622

Initial loser winning: 78613/215622

The most likely specific sequence of results by a long way is for the initial winner to simply win every round. This occurs with a probability of 3315/10648 or just over 31% and so alone accounts for almost half of the initial winner’s possible routes to victory.

Solution of the Week #267 - Tetrahedron Game

As it rolls around the grid, the tetrahedron will always present the same face to particular triangle of the grid. In fact the grid can be subdivided into four classes of triangles, each of which can only be landed on by one particular face of the tetrahedron. That being the case, a selection of painted triangles is solvable if and only if it contains one each of the four classes of triangles. Grid 3 is the only such grid.

Interestingly, so long as the grid is solvable, it doesn’t matter where you initially place the tetrahedron, and you can also decide to end up on any particular triangle of the grid (even if it isn’t initially painted).

tetrahedron solutione.JPG

Solutions

As you know if you follow this site, for a few years I didn’t publish the solutions to my Puzzles of the Week, but starting this year I have published a solution each Monday for the puzzle of the previous Friday. This has proved popular and I’ve found in writing them that the solution is often more interesting than the puzzle itself. I’m very pleased that I made the decision to start including solutions, but I only wish I’d started earlier.

It is my intention to eventually fill in the gaps and provide solutions for all the previous puzzle, Squarespace allows me to back-date them so that they will slot in between the puzzles.

With currently 232 solutions missing, this is not a quick task. If there are any old puzzles you would like me to provide a solution for, just let me know and I’ll be very happy to bring them to the top of the to do list.

Solution of the Week #264 - What is the Angle?

Here are a couple of different approaches:

Firstly I’m going to make a copy of triangle ABC, rotated 90 degrees anti-clockwise around point A to form triangle AB’C’.

angle SOL 2.JPG

Since ACEC’ is a 35 by 35 square, we can easily find out what DE and B’E are: 21 and 20 respectively. This forms a Pythagorean triple with the hypotenuse, B’D, equal to 29.

However since BD is also (14+15=) 29, AB equals AB’ and AD is shared by both, triangles ABD and AB’D are similar and angle x is equal to the angle we seek.

But since angle BAB’ = 90 degrees (as B’ was formed by rotating B by 90 degrees), the angle we seek must be half of this, namely 45 degrees.

An alternative approach is to scale down the two parts of the puzzle triangle as below. This can be done because it doesn’t change the angle we are seeking to find.

angle sol alt.JPG

Similar to before we can rotate the left hand triangle 90 degrees anti-clockwise. Now to complete a rectangle we just need a copy of the 5x2 triangle, which means the triangular space in the middle is a right angled isosceles triangle, so x is 45 degrees. Since x + ? = 90 degrees, ? is also 45 degrees.

Solution of the Week #262 - Hexagon Area

If you extend two of the lines until they meet, as shown, and then also draw a line from this new point to the point inside the hexagon you will form two new triangles with the same base and height as two of the given triangles. The sum of these, and therefore the area of the quadrilateral, will be 12. But this 12 is also the sum of the other given triangle and the new equilateral triangle formed by extending the lines. This equilateral triangle therefore has an area of 7. This is also one sixth of the area of the original hexagon. The ultimate answer is therefore 42.

hexagon area solution.JPG

Solution of the Week #260 - Semi-grams

ALERT + RATIO = RETAL + IATOR = RETALIATOR

METRO + SENSE = REMOT + ENESS = REMOTENESS

NOTED + ROAST = DETON + ATORS = DETONATORS

TIMES + GIANT = ESTIM + ATING = ESTIMATING

UPSET + SOUND = STUPE + NDOUS = STUPENDOUS

Alternatively you could swap the second halves of DETONATORS and ESTIMATING

Solution of the Week #259 - Triangle Area (Tough)

Imagine a couple of (differently) scaled down versions of the triangle, one where the corner square becomes area 1, and one where the sloping square becomes area 1. From using similar triangles and chasing the angle ‘a’ around the figure we can see that the areas of some of the other parts of the triangle will be the same across the two figures. We can call these triangular areas x, y and z.

(I should probably point out at this point, while I’m introducing lots of new variables, that I’ve no intention of ever calculating what a, x or y evaluate to. z on the other hand…).

triangle tough 1xyz.JPG

Each of the triangles with area x, y or z has one right angle, one angle ‘a’, and one side of length 1. You can express x y and z in terms of trig functions of a:

x = tan(a)/2 ( = sin(a)/2cos(a) )

y = cot(a)/2 ( = cos(a)/2sin(a) )

z = sin(a)cos(a)/2

If you multiply x and y together you get simply xy = 1/4

If you add the reciprocals of x and y:

1/x + 1/y = 2cos(a)/sin(a) + 2sin(a)/cos(a) = 2((cos(a))^2+(sin(a))^2)/ sin(a)cos(a)

But since (cos(a))^2+(sin(a))^2 = 1 by definition:

1/x + 1/y = 1/z

Putting these two facts together we get (x+y)/(1/4)=1/z

4(x+y)=1/z

x+y = 1/4z

Now scaling the two triangles back up so that the square areas are 363 and 336 respectively, and equating the areas of the two triangles we find that:

triangle area triangles.JPG

Area = 363(1+x+y) = 336(1+x+y+z)

Substituting x+y = 1/4z

Area = 363(1+1/4z) = 336(1+1/4z+z)

I’m now going to multiply each term by z and group terms on one side:

336zˆ2 – 27z – 27/4 = 0

Using the quadratic formula we see that:

z = (27 +/- sqrt(27^2 + 27x336))/(2x336)

z = (27+99)/672 (since z is an area and must be positive)

z = 3/16

Plugging that back into one of the area formulae:

Area = 363(1+1/4z) = 363+484 = 847, which is the final answer.

Solution of the Week #255 - Three Squares in a Triangle

I don’t know if having a related puzzle last week is a help or a hindrance, as my approach to solving, for what it’s worth, is not at all similar to last week.

I notice that the given areas are each the sum of two squares (5=4+1, 8=4+4, 17=16+1). In general, if the area is a^2+b^2, then it’s at least possible that each side of the square is a units in one direction, and b units in a perpendicular direction.

On a hunch I hopefully set out lattice points of a coordinate system, and sure enough, each of the corners of each of the squares lies exactly on a lattice point. It is then straightforward to work out what the coordinates of the triangle corners are and then calculate the area of the triangle is 64.

three squares in a triangle SOLUTION.JPG